Unmaxed
Bigfoot card face 1
Bigfoot card face 2

Bigfoot

Jackalope
HP 16

Special Ability

At the end of your turn, if there are no opposing fighters in Bigfoot's zone, you may draw 1 card.
HP 6

Jackalope

Jackalope
Larger Than Life card face 1
Larger Than Life card face 2

Larger Than Life

3x | Attack

Larger Than Life card face 1
Larger Than Life card face 2
Quantity
3
Type
Attack
Value
6
Boost
3
Target
Bigfoot
Description
(No card effect)
Savagery card face 1
Savagery card face 2

Savagery

3x | Attack

Savagery card face 1
Savagery card face 2
Quantity
3
Type
Attack
Value
4
Boost
3
Target
Bigfoot
Description
After Combat: If you won the combat, deal 1 damage to each fighter adjacent to Bigfoot.
Disengage card face 1
Disengage card face 2

Disengage

2x | Attack

Disengage card face 1
Disengage card face 2
Quantity
2
Type
Attack
Value
4
Boost
2
Target
ANY
Description
After Combat: Choose an empty space in this fighter's zone. Place this fighter in that space.
Hoax card face 1
Hoax card face 2

Hoax

3x | Versatile

Hoax card face 1
Hoax card face 2
Quantity
3
Type
Versatile
Value
4
Boost
2
Target
ANY
Description
After Combat: Move your fighter up to 5 spaces. You may move that fighter through spaces containing opposing fighters.
It's Just Your Imagination card face 1
It's Just Your Imagination card face 2

It's Just Your Imagination

2x | Defence

It's Just Your Imagination card face 1
It's Just Your Imagination card face 2
Quantity
2
Type
Defence
Value
3
Boost
3
Target
ANY
Description
Immediately: Cancel all effects on your opponent's card.
Momentous Shift card face 1
Momentous Shift card face 2

Momentous Shift

3x | Versatile

Momentous Shift card face 1
Momentous Shift card face 2
Quantity
3
Type
Versatile
Value
3
Boost
1
Target
ANY
Description
During Combat: If your fighter started this turn in a different space, this card's value is 5 instead.
Jackalope Horns card face 1
Jackalope Horns card face 2

Jackalope Horns

3x | Scheme

Jackalope Horns card face 1
Jackalope Horns card face 2
Quantity
3
Type
Scheme
Value
-
Boost
2
Target
Jackalope
Description
Move the Jackalope up to 5 spaces. You may move the Jackalope through spaces containing opposing fighters. Then deal 2 damage to any one fighter adjacent to the Jackalope.
Skirmish card face 1
Skirmish card face 2

Skirmish

3x | Versatile

Skirmish card face 1
Skirmish card face 2
Quantity
3
Type
Versatile
Value
4
Boost
1
Target
ANY
Description
After Combat: If you won the combat, choose one of the fighters in the combat and move them up to 2 spaces.
Feint card face 1
Feint card face 2

Feint

3x | Versatile

Feint card face 1
Feint card face 2
Quantity
3
Type
Versatile
Value
2
Boost
2
Target
ANY
Description
Immediately: Cancel all effects on your opponent's card.
Regroup card face 1
Regroup card face 2

Regroup

3x | Versatile

Regroup card face 1
Regroup card face 2
Quantity
3
Type
Versatile
Value
1
Boost
2
Target
ANY
Description
After Combat: Draw 1 card. If you won the combat, draw 2 cards instead.
Crash Through the Trees card face 1
Crash Through the Trees card face 2

Crash Through the Trees

2x | Scheme

Crash Through the Trees card face 1
Crash Through the Trees card face 2
Quantity
2
Type
Scheme
Value
-
Boost
3
Target
Bigfoot
Description
Move Bigfoot up to 5 spaces. You may move Bigfoot through spaces containing opposing fighters.