Unmaxed
King Arthur card face 1
King Arthur card face 2

King Arthur

Merlin
HP 18

Special Ability

When King Arthur attacks, you may BOOST that attack. Play the BOOST card, face down, along with your attack card. If your opponent cancels the effects on your attack card, the BOOST is discarded without effect.
HP 7

Merlin

Merlin
The Lady of the Lake card face 1
The Lady of the Lake card face 2

The Lady of the Lake

1x | Scheme

The Lady of the Lake card face 1
The Lady of the Lake card face 2
Quantity
1
Type
Scheme
Value
-
Boost
2
Target
King Arthur
Description
Search your deck and discard pile for the EXCALIBUR card. Add it to your hand. If you searched your deck, shuffle it.
The Aid of Morgana card face 1
The Aid of Morgana card face 2

The Aid of Morgana

1x | Attack

The Aid of Morgana card face 1
The Aid of Morgana card face 2
Quantity
1
Type
Attack
Value
4
Boost
2
Target
King Arthur
Description
After Combat: Draw 2 cards.
Prophecy card face 1
Prophecy card face 2

Prophecy

1x | Scheme

Prophecy card face 1
Prophecy card face 2
Quantity
1
Type
Scheme
Value
-
Boost
2
Target
Merlin
Description
Look at the top 4 cards of your deck. Add 2 of them to your hand and put the other 2 back on top of your deck, in any order.
Excalibur card face 1
Excalibur card face 2

Excalibur

1x | Attack

Excalibur card face 1
Excalibur card face 2
Quantity
1
Type
Attack
Value
6
Boost
3
Target
King Arthur
Description
(No card effect)
Momentous Shift card face 1
Momentous Shift card face 2

Momentous Shift

3x | Versatile

Momentous Shift card face 1
Momentous Shift card face 2
Quantity
3
Type
Versatile
Value
3
Boost
1
Target
ANY
Description
During Combat: If your fighter started this turn in a different space, this card's value is 5 instead.
Bewilderment card face 1
Bewilderment card face 2

Bewilderment

2x | Defence

Bewilderment card face 1
Bewilderment card face 2
Quantity
2
Type
Defence
Value
0
Boost
2
Target
Merlin
Description
During Combat: Prevent all damage After Combat: You may place your fighter in any space.
Command the Storms card face 1
Command the Storms card face 2

Command the Storms

2x | Scheme

Command the Storms card face 1
Command the Storms card face 2
Quantity
2
Type
Scheme
Value
-
Boost
2
Target
Merlin
Description
Move each fighter up to 3 spaces. (This includes opposing fighters.)
Regroup card face 1
Regroup card face 2

Regroup

3x | Versatile

Regroup card face 1
Regroup card face 2
Quantity
3
Type
Versatile
Value
1
Boost
1
Target
ANY
Description
After Combat: Draw 1 card. If you won the combat, draw 2 cards instead.
Swift Strike card face 1
Swift Strike card face 2

Swift Strike

2x | Attack

Swift Strike card face 1
Swift Strike card face 2
Quantity
2
Type
Attack
Value
3
Boost
2
Target
ANY
Description
After Combat: Move your fighter up to 4 spaces.
Aid the Chosen One card face 1
Aid the Chosen One card face 2

Aid the Chosen One

1x | Attack

Aid the Chosen One card face 1
Aid the Chosen One card face 2
Quantity
1
Type
Attack
Value
4
Boost
2
Target
Merlin
Description
After Combat: If you won the combat, draw 2 cards.
Divine Intervention card face 1
Divine Intervention card face 2

Divine Intervention

2x | Versatile

Divine Intervention card face 1
Divine Intervention card face 2
Quantity
2
Type
Versatile
Value
3
Boost
2
Target
King Arthur
Description
After Combat: Move King Arthur up to 5 spaces.
Feint card face 1
Feint card face 2

Feint

3x | Versatile

Feint card face 1
Feint card face 2
Quantity
3
Type
Versatile
Value
2
Boost
1
Target
ANY
Description
Immediately: Cancel all effects on your opponent's card.
Noble Sacrifice card face 1
Noble Sacrifice card face 2

Noble Sacrifice

3x | Attack

Noble Sacrifice card face 1
Noble Sacrifice card face 2
Quantity
3
Type
Attack
Value
2
Boost
3
Target
King Arthur
Description
During Combat: You may BOOST this attack. (This is in addition to any boost from King Arthur's special ability.)
Restless Spirits card face 1
Restless Spirits card face 2

Restless Spirits

1x | Scheme

Restless Spirits card face 1
Restless Spirits card face 2
Quantity
1
Type
Scheme
Value
-
Boost
2
Target
Merlin
Description
Choose any space in Merlin's zone. Deal 2 damage to each opposing fighter in that space and in one adjacent space. If at least one fighter is defeated this way, draw 1 card.
Skirmish card face 1
Skirmish card face 2

Skirmish

3x | Versatile

Skirmish card face 1
Skirmish card face 2
Quantity
3
Type
Versatile
Value
4
Boost
1
Target
ANY
Description
After Combat: If you won the combat, choose one of the fighters in the combat and move them up to 2 spaces.
The Holy Grail card face 1
The Holy Grail card face 2

The Holy Grail

1x | Defence

The Holy Grail card face 1
The Holy Grail card face 2
Quantity
1
Type
Defence
Value
1
Boost
2
Target
King Arthur
Description
After Combat: If King Arthur has 4 or less health but is not defeated, set his health to 8.